Modifiers are a convenient way to apply modifications to your GCode. The modifiers you apply to an object are stored in a stack. By navigating up and down the stack, you can change the effect of the modifier.
- General considerations about modifiers :
- unlimited number of modifiers can be added to a GCode program,
- modifiers do not modify the original GCode file, and can be updated or deleted at any time,
- the order of modifiers in the stack is important. Each modifier affects those that come after it.
Some modifier have restrictions regarding the target GCode. For instance, Rotation modifier has a restricted set of option on GCode containing arcs, where arc are only defined in the XY, XZ or YZ planes.